Navigation
API > API/Plugins > API/Plugins/GeometryScriptingEditor > API/Plugins/GeometryScriptingEditor/AGeneratedDynamicMeshActor
Description
Overridable native event for when the generated Mesh should be rebuilt. This function will fire the OnRebuildGeneratedMesh event to the BP.
| Name | RebuildGeneratedMesh |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingEditor/Public/GeometryActors/GeneratedDynamicMeshActor.h |
| Include Path | #include "GeometryActors/GeneratedDynamicMeshActor.h" |
| Source | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingEditor/Private/GeometryActors/GeneratedDynamicMeshActor.cpp |
virtual void RebuildGeneratedMesh
(
UDynamicMesh * TargetMesh
)