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API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/UGeometryScriptLibrary_VectorMat-
Description
Convert each Vector in VectorList to a Scalar by computing (ConstantX*Vector.X + ConstantY*Vector.Y + ConstantZ*Vector.Z), and return in a new ScalarList. This can be used to extract the X/Y/Z values from a Vector, or other component-wise math
| Name | VectorToScalar |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/VectorMathFunctions.h |
| Include Path | #include "GeometryScript/VectorMathFunctions.h" |
| Source | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Private/VectorMathFunctions.cpp |
UFUNCTION (BlueprintCallable, Category="GeometryScript|Math|VectorMath", Meta=(ScriptMethod))
static FGeometryScriptScalarList VectorToScalar
(
FGeometryScriptVectorList VectorList,
double ConstantX,
double ConstantY,
double ConstantZ
)