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API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/UGeometryScriptLibrary_MeshTrans-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static static UPARAM
(
DisplayName |
Applies the provided Transform to the vertices of a Mesh. | GeometryScript/MeshTransformFunctions.h |
|
static static UPARAM
(
DisplayName |
Applies the inverse of the provided Transform to the TargetMesh | GeometryScript/MeshTransformFunctions.h |
|
static static UPARAM
(
DisplayName |
Applies the provided Translation to the vertices of a Mesh. | GeometryScript/MeshTransformFunctions.h |
|
static static UPARAM
(
DisplayName |
Rotates the mesh relative to the specified Rotation Origin. | GeometryScript/MeshTransformFunctions.h |
|
static static UPARAM
(
DisplayName |
Applies the provided Scale transformation relative to the Scale Origin to the vertices of a Mesh. | GeometryScript/MeshTransformFunctions.h |
|
static static UPARAM
(
DisplayName |
Applies the given Transform to the vertices identified by the Selection of the mesh. | GeometryScript/MeshTransformFunctions.h |
|
static static UPARAM
(
DisplayName |
Applies the inverse of the given Transform to the vertices identified by the Selection of the TargetMesh. | GeometryScript/MeshTransformFunctions.h |
|
static static UPARAM
(
DisplayName |
Applies the given Translation to the vertices identified by the Selection of the mesh. | GeometryScript/MeshTransformFunctions.h |
|
static static UPARAM
(
DisplayName |
Rotates the selected part of the mesh relative to the specified Rotation Origin. | GeometryScript/MeshTransformFunctions.h |
|
static static UPARAM
(
DisplayName |
Applies the given Scale transform relative to the Scale Origin to the selection part of the mesh. | GeometryScript/MeshTransformFunctions.h |
|
static static UPARAM
(
DisplayName |
Set the Pivot Location for the Mesh. | GeometryScript/MeshTransformFunctions.h |
|
UPARAM(DisplayName)
Description
Applies the provided Transform to the vertices of a Mesh.
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshTransformFunctions.h |
| Include Path | #include "GeometryScript/MeshTransformFunctions.h" |
UFUNCTION (BlueprintCallable, Category="GeometryScript|Transforms",
Meta=(ScriptMethod, AdvancedDisplay="bFixOrientationForNegativeScale"))
static static UPARAM
(
DisplayName
)
UPARAM(DisplayName)
Description
Applies the inverse of the provided Transform to the TargetMesh
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshTransformFunctions.h |
| Include Path | #include "GeometryScript/MeshTransformFunctions.h" |
UFUNCTION (BlueprintCallable, Category="GeometryScript|Transforms",
Meta=(ScriptMethod, AdvancedDisplay="bFixOrientationForNegativeScale"))
static static UPARAM
(
DisplayName
)
UPARAM(DisplayName)
Description
Applies the provided Translation to the vertices of a Mesh.
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshTransformFunctions.h |
| Include Path | #include "GeometryScript/MeshTransformFunctions.h" |
UFUNCTION (BlueprintCallable, Category="GeometryScript|Transforms", Meta=(ScriptMethod))
static static UPARAM
(
DisplayName
)
UPARAM(DisplayName)
Description
Rotates the mesh relative to the specified Rotation Origin.
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshTransformFunctions.h |
| Include Path | #include "GeometryScript/MeshTransformFunctions.h" |
UFUNCTION (BlueprintCallable, Category="GeometryScript|Transforms", Meta=(ScriptMethod))
static static UPARAM
(
DisplayName
)
UPARAM(DisplayName)
Description
Applies the provided Scale transformation relative to the Scale Origin to the vertices of a Mesh.
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshTransformFunctions.h |
| Include Path | #include "GeometryScript/MeshTransformFunctions.h" |
UFUNCTION (BlueprintCallable, Category="GeometryScript|Transforms",
Meta=(ScriptMethod, AdvancedDisplay="bFixOrientationForNegativeScale"))
static static UPARAM
(
DisplayName
)
UPARAM(DisplayName)
Description
Applies the given Transform to the vertices identified by the Selection of the mesh.
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshTransformFunctions.h |
| Include Path | #include "GeometryScript/MeshTransformFunctions.h" |
UFUNCTION (BlueprintCallable, Category="GeometryScript|Transforms",
Meta=(ScriptMethod, AdvancedDisplay="bFixOrientationForNegativeScale"))
static static UPARAM
(
DisplayName
)
UPARAM(DisplayName)
Description
Applies the inverse of the given Transform to the vertices identified by the Selection of the TargetMesh.
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshTransformFunctions.h |
| Include Path | #include "GeometryScript/MeshTransformFunctions.h" |
UFUNCTION (BlueprintCallable, Category="GeometryScript|Transforms",
Meta=(ScriptMethod, AdvancedDisplay="bFixOrientationForNegativeScale"))
static static UPARAM
(
DisplayName
)
UPARAM(DisplayName)
Description
Applies the given Translation to the vertices identified by the Selection of the mesh.
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshTransformFunctions.h |
| Include Path | #include "GeometryScript/MeshTransformFunctions.h" |
UFUNCTION (BlueprintCallable, Category="GeometryScript|Transforms", Meta=(ScriptMethod))
static static UPARAM
(
DisplayName
)
UPARAM(DisplayName)
Description
Rotates the selected part of the mesh relative to the specified Rotation Origin.
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshTransformFunctions.h |
| Include Path | #include "GeometryScript/MeshTransformFunctions.h" |
UFUNCTION (BlueprintCallable, Category="GeometryScript|Transforms", Meta=(ScriptMethod))
static static UPARAM
(
DisplayName
)
UPARAM(DisplayName)
Description
Applies the given Scale transform relative to the Scale Origin to the selection part of the mesh.
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshTransformFunctions.h |
| Include Path | #include "GeometryScript/MeshTransformFunctions.h" |
UFUNCTION (BlueprintCallable, Category="GeometryScript|Transforms",
Meta=(ScriptMethod, AdvancedDisplay="bFixOrientationForNegativeScale"))
static static UPARAM
(
DisplayName
)
UPARAM(DisplayName)
Description
Set the Pivot Location for the Mesh. Since the Pivot of a Mesh object is always the point at (0,0,0), this function simply translates the mesh by -PivotLocation.
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshTransformFunctions.h |
| Include Path | #include "GeometryScript/MeshTransformFunctions.h" |
UFUNCTION (BlueprintCallable, Category="GeometryScript|Transforms", Meta=(ScriptMethod))
static static UPARAM
(
DisplayName
)