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API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/UGeometryScriptLibrary_MeshSelec-
Description
Combine two Mesh Selections into a new Mesh Selection. The two inputs SelectionA and SelectionB must have the same Type.
| Name | CombineMeshSelections |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshSelectionFunctions.h |
| Include Path | #include "GeometryScript/MeshSelectionFunctions.h" |
| Source | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Private/MeshSelectionFunctions.cpp |
UFUNCTION (BlueprintCallable, Category="GeometryScript|MeshSelection", Meta=(ScriptMethod))
static void CombineMeshSelections
(
FGeometryScriptMeshSelection SelectionA,
FGeometryScriptMeshSelection SelectionB,
FGeometryScriptMeshSelection & ResultSelection,
EGeometryScriptCombineSelectionMode CombineMode
)
Parameters
| Name | Remarks |
|---|---|
| CombineMode | specifies how the selection elements in SelectionA and SelectionB are interpreted/combined. |