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API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/UGeometryScriptLibrary_MeshPolyg-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static static UPARAM
(
DisplayName |
Enables the standard PolyGroup Layer on the Target Mesh. | GeometryScript/MeshPolygroupFunctions.h |
|
static static UPARAM
(
DisplayName |
Sets the number of extended PolyGroup Layers on a Mesh. | GeometryScript/MeshPolygroupFunctions.h |
|
static static UPARAM
(
DisplayName |
Add an extended polygroup layer with the given name. | GeometryScript/MeshPolygroupFunctions.h |
|
static static UPARAM
(
DisplayName |
Find an extended PolyGroup layer by its name. | GeometryScript/MeshPolygroupFunctions.h |
|
static static UPARAM
(
DisplayName |
Resets the triangle PolyGroup assignments within a PolyGroup Layer to the given Clear Value (or 0 if no Clear Value is specified). | GeometryScript/MeshPolygroupFunctions.h |
|
static static UPARAM
(
DisplayName |
Copies the triangle PolyGroup assignments from one layer on the Target Mesh to another. | GeometryScript/MeshPolygroupFunctions.h |
|
static static UPARAM
(
DisplayName |
Creates and assigns a new PolyGroup for each disconnected UV island of a Mesh. | GeometryScript/MeshPolygroupFunctions.h |
|
static static UPARAM
(
DisplayName |
Creates and assigns a new PolyGroup for each disconnected component of a Mesh. | GeometryScript/MeshPolygroupFunctions.h |
|
static static UPARAM
(
DisplayName |
Sets PolyGroups by partitioning the mesh based on an edge crease/opening-angle. | GeometryScript/MeshPolygroupFunctions.h |
|
static static UPARAM
(
DisplayName |
Sets PolyGroups by identifying adjacent triangles that form reasonable quads. | GeometryScript/MeshPolygroupFunctions.h |
|
static static UPARAM
(
DisplayName |
Gets the PolyGroup ID associated with the specified Triangle ID and stored in the Group Layer. | GeometryScript/MeshPolygroupFunctions.h |
|
static static UPARAM
(
DisplayName |
Deletes all triangles from the Target Mesh that have a particular PolyGroup ID, in the specific Group Layer. | GeometryScript/MeshPolygroupFunctions.h |
|
static static UPARAM
(
DisplayName |
Create list of per-triangle PolyGroup IDs for the PolyGroup in the Mesh | GeometryScript/MeshPolygroupFunctions.h |
|
static static UPARAM
(
DisplayName |
Create list of all unique PolyGroup IDs that exist in the PolyGroup Layer in the Mesh | GeometryScript/MeshPolygroupFunctions.h |
|
static static UPARAM
(
DisplayName |
Compute the bounds of a PolyGroup | GeometryScript/MeshPolygroupFunctions.h |
|
static static UPARAM
(
DisplayName |
Compute the UV bounds of a PolyGroup | GeometryScript/MeshPolygroupFunctions.h |
|
static static UPARAM
(
DisplayName |
Compute the UV centroid of a PolyGroup | GeometryScript/MeshPolygroupFunctions.h |
|
static static UPARAM
(
DisplayName |
Create list of all triangles with the given PolyGroup ID in the given GroupLayer (not necessarily a single connected-component) | GeometryScript/MeshPolygroupFunctions.h |
|
static static UPARAM
(
DisplayName |
Set a new PolyGroup on all the triangles of the given Selection, for the given GroupLayer. | GeometryScript/MeshPolygroupFunctions.h |
|
FGeometryScriptGroupLayer UPARAM
(
DisplayName |
GeometryScript/MeshPolygroupFunctions.h | ||
FGeometryScriptGroupLayerint32 UPARAM
(
DisplayName |
GeometryScript/MeshPolygroupFunctions.h | ||
FGeometryScriptGroupLayerint32 UPARAM
(
DisplayName |
GeometryScript/MeshPolygroupFunctions.h | ||
FGeometryScriptGroupLayerint32 UPARAM
(
DisplayName |
GeometryScript/MeshPolygroupFunctions.h | ||
FGeometryScriptGroupLayer UPARAM
(
DisplayName |
GeometryScript/MeshPolygroupFunctions.h | ||
FGeometryScriptGroupLayerFGeometryScriptMeshSelection UPARAM
(
DisplayName |
GeometryScript/MeshPolygroupFunctions.h | ||
FGeometryScriptGroupLayerFGeometryScriptMeshSelection UPARAM
(
DisplayName |
GeometryScript/MeshPolygroupFunctions.h | ||
FGeometryScriptGroupLayerFGeometryScriptMeshSelection UPARAM
(
DisplayName |
GeometryScript/MeshPolygroupFunctions.h | ||
FGeometryScriptGroupLayer UPARAM
(
ref, |
GeometryScript/MeshPolygroupFunctions.h | ||
FGeometryScriptGroupLayer UPARAM
(
ref, |
GeometryScript/MeshPolygroupFunctions.h | ||
FGeometryScriptGroupLayer UPARAM
(
ref, |
GeometryScript/MeshPolygroupFunctions.h |
UPARAM(DisplayName)
Description
Enables the standard PolyGroup Layer on the Target Mesh.
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshPolygroupFunctions.h |
| Include Path | #include "GeometryScript/MeshPolygroupFunctions.h" |
UFUNCTION (BlueprintCallable, Category="GeometryScript|PolyGroups",
Meta=(ScriptMethod, DisplayName="Enable PolyGroups"))
static static UPARAM
(
DisplayName
)
UPARAM(DisplayName)
Description
Sets the number of extended PolyGroup Layers on a Mesh.
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshPolygroupFunctions.h |
| Include Path | #include "GeometryScript/MeshPolygroupFunctions.h" |
UFUNCTION (BlueprintCallable, Category="GeometryScript|PolyGroups",
Meta=(ScriptMethod, DisplayName="Set Num Extended PolyGroup Layers"))
static static UPARAM
(
DisplayName
)
UPARAM(DisplayName)
Description
Add an extended polygroup layer with the given name. If a layer with that name is already on the mesh, that existing layer will be returned and no new layer will be added.
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshPolygroupFunctions.h |
| Include Path | #include "GeometryScript/MeshPolygroupFunctions.h" |
UFUNCTION (BlueprintCallable, Category="GeometryScript|PolyGroups",
Meta=(ScriptMethod, DisplayName="Add Named PolyGroup Layer"))
static static UPARAM
(
DisplayName
)
Parameters
| Name | Remarks |
|---|---|
| TargetMesh | Mesh to update |
| LayerName | Name of the PolyGroup layer |
| GroupLayer | PolyGroup layer with the requested name |
| bAlreadyExisted | If true, the layer already existed and did not need to be added (and the output GroupLayer will refer to that existing layer) |
UPARAM(DisplayName)
Description
Find an extended PolyGroup layer by its name. If there are multiple layers with the same name, returns the first such layer.
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshPolygroupFunctions.h |
| Include Path | #include "GeometryScript/MeshPolygroupFunctions.h" |
UFUNCTION (BlueprintCallable, Category="GeometryScript|PolyGroups",
Meta=(ScriptMethod, DisplayName="Find Extended PolyGroup Layer By Name", ExpandEnumAsExecs="Outcome"))
static static UPARAM
(
DisplayName
) const
Parameters
| Name | Remarks |
|---|---|
| TargetMesh | Mesh to search |
| LayerName | Name of the PolyGroup layer to find |
| GroupLayer | PolyGroup layer with the requested name (if Outcome is Success) |
| Outcome | Whether the requested layer was found |
UPARAM(DisplayName)
Description
Resets the triangle PolyGroup assignments within a PolyGroup Layer to the given Clear Value (or 0 if no Clear Value is specified). Note, this will have no effect if PolyGroups have not been enabled on the mesh, or if the requested Group Layer does not exist.
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshPolygroupFunctions.h |
| Include Path | #include "GeometryScript/MeshPolygroupFunctions.h" |
UFUNCTION (BlueprintCallable, Category="GeometryScript|PolyGroups",
Meta=(ScriptMethod, DisplayName="Clear PolyGroups"))
static static UPARAM
(
DisplayName
)
UPARAM(DisplayName)
Description
Copies the triangle PolyGroup assignments from one layer on the Target Mesh to another. Note, this will have no effect if PolyGroups have not been enabled on the mesh, or if one of the requested Group Layers does not exist.
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshPolygroupFunctions.h |
| Include Path | #include "GeometryScript/MeshPolygroupFunctions.h" |
UFUNCTION (BlueprintCallable, Category="GeometryScript|PolyGroups",
Meta=(ScriptMethod, DisplayName="Copy PolyGroups Layer"))
static static UPARAM
(
DisplayName
)
UPARAM(DisplayName)
Description
Creates and assigns a new PolyGroup for each disconnected UV island of a Mesh. Note, this will have no effect if either the requested UV Layer or Group Layer does not exist.
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshPolygroupFunctions.h |
| Include Path | #include "GeometryScript/MeshPolygroupFunctions.h" |
UFUNCTION (BlueprintCallable, Category="GeometryScript|PolyGroups",
Meta=(ScriptMethod, DisplayName="Convert UV Islands To PolyGroups"))
static static UPARAM
(
DisplayName
)
Parameters
| Name | Remarks |
|---|---|
| GroupLayer | indicates PolyGroup Layer that will be populated with unique values for each UV island. |
| UVLayer | specifies the UV Layer used to construct the PolyGroups. |
UPARAM(DisplayName)
Description
Creates and assigns a new PolyGroup for each disconnected component of a Mesh. Regions of a mesh are disconnected they do not have a triangle in common. Note, this will have no effect if the Group Layer does not exist.
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshPolygroupFunctions.h |
| Include Path | #include "GeometryScript/MeshPolygroupFunctions.h" |
UFUNCTION (BlueprintCallable, Category="GeometryScript|PolyGroups",
Meta=(ScriptMethod, DisplayName="Convert Components To PolyGroups"))
static static UPARAM
(
DisplayName
)
UPARAM(DisplayName)
Description
Sets PolyGroups by partitioning the mesh based on an edge crease/opening-angle. Note, this will have no effect if the Group Layer does not exist.
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshPolygroupFunctions.h |
| Include Path | #include "GeometryScript/MeshPolygroupFunctions.h" |
UFUNCTION (BlueprintCallable, Category="GeometryScript|PolyGroups",
Meta=(ScriptMethod, DisplayName="Compute PolyGroups From Angle Threshold"))
static static UPARAM
(
DisplayName
)
Parameters
| Name | Remarks |
|---|---|
| GroupLayer | indicates the PolyGroup Layer that will be populated. |
| CreaseAngle | measured in degrees and used when comparing adjacent faces. |
| MinGroupSize | the minimum number of triangles in each PolyGroup. |
UPARAM(DisplayName)
Description
Sets PolyGroups by identifying adjacent triangles that form reasonable quads. Note any triangles that do not neatly pair to form quads will receive their own PolyGroup.
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshPolygroupFunctions.h |
| Include Path | #include "GeometryScript/MeshPolygroupFunctions.h" |
UFUNCTION (BlueprintCallable, Category="GeometryScript|PolyGroups",
Meta=(ScriptMethod, DisplayName="Compute PolyGroups From Polygon Detection"))
static static UPARAM
(
DisplayName
)
UPARAM(DisplayName)
Description
Gets the PolyGroup ID associated with the specified Triangle ID and stored in the Group Layer. If the Group Layer or the Triangle does not exist, the value 0 will be returned and bIsValidTriangle set to false.
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshPolygroupFunctions.h |
| Include Path | #include "GeometryScript/MeshPolygroupFunctions.h" |
UFUNCTION (BlueprintPure, Category="GeometryScript|PolyGroups",
Meta=(ScriptMethod, DisplayName="Get Triangle PolyGroup ID"))
static static UPARAM
(
DisplayName
)
Parameters
| Name | Remarks |
|---|---|
| GroupLayer | indicates the layer on the Target Mesh to query. |
| TriangleID | identifies a triangle in the Target Mesh. |
| bIsValidTriangle | will be populated on return with false if either the Group Layer or the Triangle does not exist. |
UPARAM(DisplayName)
Description
Deletes all triangles from the Target Mesh that have a particular PolyGroup ID, in the specific Group Layer.
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshPolygroupFunctions.h |
| Include Path | #include "GeometryScript/MeshPolygroupFunctions.h" |
UFUNCTION (BlueprintCallable, Category="GeometryScript|PolyGroups",
Meta=(ScriptMethod, DisplayName="Delete Triangles In PolyGroup"))
static static UPARAM
(
DisplayName
)
Parameters
| Name | Remarks |
|---|---|
| GroupLayer | specifies the PolyGroup Layer to query. |
| PolyGroup | ID identifies the triangles in the Target Mesh to delete. |
| NumDeleted | on return will contain the number of triangles deleted from the Target Mesh. |
UPARAM(DisplayName)
Warnings * if the mesh is not Triangle-Compact (eg GetHasTriangleIDGaps == false) then the returned list will also have the same gaps
Description
Create list of per-triangle PolyGroup IDs for the PolyGroup in the Mesh
if the mesh is not Triangle-Compact (eg GetHasTriangleIDGaps == false) then the returned list will also have the same gaps
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshPolygroupFunctions.h |
| Include Path | #include "GeometryScript/MeshPolygroupFunctions.h" |
UFUNCTION (BlueprintCallable, Category="GeometryScript|PolyGroups",
Meta=(ScriptMethod, DisplayName="Get All Triangle PolyGroup IDs"))
static static UPARAM
(
DisplayName
)
UPARAM(DisplayName)
Description
Create list of all unique PolyGroup IDs that exist in the PolyGroup Layer in the Mesh
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshPolygroupFunctions.h |
| Include Path | #include "GeometryScript/MeshPolygroupFunctions.h" |
UFUNCTION (BlueprintCallable, Category="GeometryScript|PolyGroups",
Meta=(ScriptMethod, DisplayName="Get PolyGroup IDs In Mesh"))
static static UPARAM
(
DisplayName
)
UPARAM(DisplayName)
Description
Compute the bounds of a PolyGroup
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshPolygroupFunctions.h |
| Include Path | #include "GeometryScript/MeshPolygroupFunctions.h" |
UFUNCTION (BlueprintCallable, Category="GeometryScript|PolyGroups",
Meta=(ScriptMethod, DisplayName="Get PolyGroup Bounding Box"))
static static UPARAM
(
DisplayName
) const
Parameters
| Name | Remarks |
|---|---|
| GroupLayer | The PolyGroup layer to query |
| GroupID | The PolyGroup to query |
| Bounds | The bounds of the PolyGroups's triangles. Can be invalid if the PolyGroup was not found. |
UPARAM(DisplayName)
Description
Compute the UV bounds of a PolyGroup
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshPolygroupFunctions.h |
| Include Path | #include "GeometryScript/MeshPolygroupFunctions.h" |
UFUNCTION (BlueprintCallable, Category="GeometryScript|PolyGroups",
Meta=(ScriptMethod, DisplayName="Get PolyGroup UV Bounding Box"))
static static UPARAM
(
DisplayName
) const
Parameters
| Name | Remarks |
|---|---|
| GroupLayer | The PolyGroup layer to query |
| GroupID | The PolyGroup to query |
| UVChannel | The UV channel to query |
| UVBounds | The bounds of the PolyGroups's UV triangles. Can be invalid if the PolyGroup was not found or did not have UVs in the requested channel. |
UPARAM(DisplayName)
Description
Compute the UV centroid of a PolyGroup
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshPolygroupFunctions.h |
| Include Path | #include "GeometryScript/MeshPolygroupFunctions.h" |
UFUNCTION (BlueprintCallable, Category="GeometryScript|PolyGroups",
Meta=(ScriptMethod, DisplayName="Get PolyGroup UV Centroid"))
static static UPARAM
(
DisplayName
) const
Parameters
| Name | Remarks |
|---|---|
| GroupLayer | The PolyGroup layer to query |
| GroupID | The PolyGroup to query |
| UVChannel | The UV channel to query |
| Centroid | The centroid of the polygroup's UV triangles |
| bIsValid | True if a valid centroid was found, false otherwise. Can be false if the PolyGroup was not found or did not have UVs in the requested channel. |
UPARAM(DisplayName)
Description
Create list of all triangles with the given PolyGroup ID in the given GroupLayer (not necessarily a single connected-component)
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshPolygroupFunctions.h |
| Include Path | #include "GeometryScript/MeshPolygroupFunctions.h" |
UFUNCTION (BlueprintCallable, Category="GeometryScript|PolyGroups",
Meta=(ScriptMethod, DisplayName="Get Triangles In PolyGroup"))
static static UPARAM
(
DisplayName
)
UPARAM(DisplayName)
Description
Set a new PolyGroup on all the triangles of the given Selection, for the given GroupLayer.
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshPolygroupFunctions.h |
| Include Path | #include "GeometryScript/MeshPolygroupFunctions.h" |
UFUNCTION (BlueprintCallable, Category="GeometryScript|PolyGroups",
Meta=(ScriptMethod, DisplayName="Set PolyGroup For Mesh Selection"))
static static UPARAM
(
DisplayName
)
Parameters
| Name | Remarks |
|---|---|
| SetPolygroupID | explicit new PolyGroupID to set |
| bGenerateNewPolygroup | if true, SetPolyGroupID is ignored and a new unique PolyGroupID is generated |
| SetPolygroupIDOut | the PolyGroupID that was set on the triangles is returned here (whether explicit or auto-generated) |
| bDeferChangeNotifications | if true, the UDynamicMesh does not emit a change event/signal for this modification |
UPARAM(DisplayName)
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshPolygroupFunctions.h |
| Include Path | #include "GeometryScript/MeshPolygroupFunctions.h" |
FGeometryScriptGroupLayer UPARAM
(
DisplayName
)
UPARAM(DisplayName)
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshPolygroupFunctions.h |
| Include Path | #include "GeometryScript/MeshPolygroupFunctions.h" |
FGeometryScriptGroupLayer int32 UPARAM
(
DisplayName
)
UPARAM(DisplayName)
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshPolygroupFunctions.h |
| Include Path | #include "GeometryScript/MeshPolygroupFunctions.h" |
FGeometryScriptGroupLayer int32 UPARAM
(
DisplayName
)
UPARAM(DisplayName)
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshPolygroupFunctions.h |
| Include Path | #include "GeometryScript/MeshPolygroupFunctions.h" |
FGeometryScriptGroupLayer int32 UPARAM
(
DisplayName
)
UPARAM(DisplayName)
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshPolygroupFunctions.h |
| Include Path | #include "GeometryScript/MeshPolygroupFunctions.h" |
FGeometryScriptGroupLayer UPARAM
(
DisplayName
)
UPARAM(DisplayName)
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshPolygroupFunctions.h |
| Include Path | #include "GeometryScript/MeshPolygroupFunctions.h" |
FGeometryScriptGroupLayer FGeometryScriptMeshSelection UPARAM
(
DisplayName
)
UPARAM(DisplayName)
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshPolygroupFunctions.h |
| Include Path | #include "GeometryScript/MeshPolygroupFunctions.h" |
FGeometryScriptGroupLayer FGeometryScriptMeshSelection UPARAM
(
DisplayName
)
UPARAM(DisplayName)
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshPolygroupFunctions.h |
| Include Path | #include "GeometryScript/MeshPolygroupFunctions.h" |
FGeometryScriptGroupLayer FGeometryScriptMeshSelection UPARAM
(
DisplayName
)
UPARAM(ref, DisplayName)
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshPolygroupFunctions.h |
| Include Path | #include "GeometryScript/MeshPolygroupFunctions.h" |
FGeometryScriptGroupLayer UPARAM
(
ref,
DisplayName
)
UPARAM(ref, DisplayName)
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshPolygroupFunctions.h |
| Include Path | #include "GeometryScript/MeshPolygroupFunctions.h" |
FGeometryScriptGroupLayer UPARAM
(
ref,
DisplayName
)
UPARAM(ref, DisplayName)
| Name | UPARAM |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshPolygroupFunctions.h |
| Include Path | #include "GeometryScript/MeshPolygroupFunctions.h" |
FGeometryScriptGroupLayer UPARAM
(
ref,
DisplayName
)