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API > API/Plugins > API/Plugins/GeometryScriptingCore
| Name | UGeometryScriptLibrary_MeshModelingFunctions |
| Type | class |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshModelingFunctions.h |
| Include Path | #include "GeometryScript/MeshModelingFunctions.h" |
Syntax
UCLASS (MinimalAPI, Meta=(ScriptName="GeometryScript_MeshModeling"))
class UGeometryScriptLibrary_MeshModelingFunctions : public UBlueprintFunctionLibrary
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintFunctionLibrary → UGeometryScriptLibrary_MeshModelingFunctions
Variables
Public
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static static UPARAM
(
DisplayName |
Disconnect the triangles of TargetMesh identified by the Selection. | GeometryScript/MeshModelingFunctions.h |
|
static static UPARAM
(
DisplayName |
Disconnect triangles of TargetMesh along the edges of the Selection. | GeometryScript/MeshModelingFunctions.h |
|
static static UPARAM
(
DisplayName |
Duplicate the triangles of TargetMesh identified by the Selection | GeometryScript/MeshModelingFunctions.h |
|
static static UPARAM
(
DisplayName |
Offset the vertices of TargetMesh from their initial positions based on averaged vertex normals. | GeometryScript/MeshModelingFunctions.h |
|
static static UPARAM
(
DisplayName |
Create a thickened shell from TargetMesh by offsetting the vertex positions along averaged vertex normals, inwards or outwards. | GeometryScript/MeshModelingFunctions.h |
|
static static UPARAM
(
DisplayName |
Apply Linear Extrusion (ie extrusion in a single direction) to the triangles of TargetMesh identified by the Selection. | GeometryScript/MeshModelingFunctions.h |
|
static static UPARAM
(
DisplayName |
Apply an Offset to the faces of TargetMesh identified by the Selection, or all faces if the Selection is empty. | GeometryScript/MeshModelingFunctions.h |
|
static static UPARAM
(
DisplayName |
Apply an Inset or Outset to the faces of TargetMesh identified by the Selection, or all faces if the Selection is empty. | GeometryScript/MeshModelingFunctions.h |
|
static static UPARAM
(
DisplayName |
Apply a Mesh Bevel operation to parts of TargetMesh using the BevelOptions settings. | GeometryScript/MeshModelingFunctions.h |
|
static static UPARAM
(
DisplayName |
Apply a Mesh Bevel operation to parts of TargetMesh using the BevelOptions settings, with additional options to handle region selections | GeometryScript/MeshModelingFunctions.h |
|
static static UPARAM
(
DisplayName |
Apply a Mesh Bevel operation to all PolyGroup Edges. | GeometryScript/MeshModelingFunctions.h |
|
static static UPARAM
(
DisplayName |
Backwards-Compatibility implementations. | GeometryScript/MeshModelingFunctions.h |
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