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API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/UGeometryScriptLibrary_ListUtili-
Description
Updates the value of the FVector2D stored in the UV List at the specified location. If the Index is invalid, the operation will fail and bValidIndex will be set to false on return.
| Name | SetUVListItem |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/ListUtilityFunctions.h |
| Include Path | #include "GeometryScript/ListUtilityFunctions.h" |
| Source | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Private/ListUtilityFunctions.cpp |
UFUNCTION (BlueprintCallable, Category="GeometryScript|ListUtils", Meta=(ScriptMethod))
static void SetUVListItem
(
UPARAM FGeometryScriptUVList & UVList,
int Index,
FVector2D NewUV,
bool & bIsValidIndex
)