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API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/GeometryScript
References
| Module | GeometryScriptingCore |
| Header | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshRepairFunctions.h |
| Include | #include "GeometryScript/MeshRepairFunctions.h" |
Syntax
USTRUCT (BlueprintType )
struct FGeometryScriptRemoveHiddenTrianglesOptions
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bCompactResult | ||
| EGeometryScriptRemoveHiddenTrianglesMethod | Method | ||
| float | NormalOffset | Nudge sample points out by this amount to try to counteract numerical issues | |
| int | RaysPerSample | Random rays to add beyond +/- major axes, for raycast sampling | |
| int | SamplesPerTriangle | Add triangle samples per triangle (in addition to TriangleSamplingMethod) | |
| int | ShrinkSelection | Once triangles to remove are identified, do iterations of boundary erosion, ie contract selection by boundary vertex one-rings | |
| float | WindingIsoValue | Use this as winding isovalue for WindingNumber mode |