Navigation
API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/GeometryScript
References
| Module | GeometryScriptingCore |
| Header | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshPrimitiveFunctions.h |
| Include | #include "GeometryScript/MeshPrimitiveFunctions.h" |
Syntax
USTRUCT (BlueprintType )
struct FGeometryScriptPolygonsTriangulationOptions
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bStillAppendOnTriangulationError | Whether to still append the triangulation in error cases typically, cases where the input contained intersecting edges. |