Navigation
API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/GeometryScript
References
| Module | GeometryScriptingCore |
| Header | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshBoneWeightFunctions.h |
| Include | #include "GeometryScript/MeshBoneWeightFunctions.h" |
Syntax
USTRUCT (BlueprintType )
struct FGeometryScriptPruneBoneWeightsOptions
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bIgnoredInvalidBones | Ignore invalid bones. Otherwise, if invalid bones are given, the operation terminates with an error | |
| EGeometryScriptPruneBoneWeightsAssignmentType | ReassignmentType | Specifies how the weight of the removed bone from a vertex's bone weights list gets reassigned. |