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API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/GeometryScript
References
| Module | GeometryScriptingCore |
| Header | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshBoneWeightFunctions.h |
| Include | #include "GeometryScript/MeshBoneWeightFunctions.h" |
Syntax
USTRUCT (BlueprintType )
struct FGeometryScriptCopyBonesFromMeshOptions
Variables
| Type | Name | Description | |
|---|---|---|---|
| EBonesToCopyFromSource | BonesToCopyFromSource | Specify which bones are copied from the source mesh to the target. | |
| bool | ReindexWeights | If the target Dynamic mesh has bone weights and a skeleton, re-index (re-bind) target weight indices from the |