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API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/GeometryScript
References
| Module | GeometryScriptingCore |
| Header | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshBakeFunctions.h |
| Include | #include "GeometryScript/MeshBakeFunctions.h" |
Syntax
USTRUCT (BlueprintType )
struct FGeometryScriptBakeVertexOptions
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bProjectionInWorldSpace | If true, uses the world space positions for the projection from target mesh to source mesh, otherwise it uses their object space positions. | |
| bool | bSplitAtNormalSeams | If true, compute a separate vertex color for each unique normal on a vertex | |
| bool | bSplitAtUVSeams | If true, compute a separate vertex color for each unique UV on a vertex. | |
| float | ProjectionDistance | Maximum allowed distance for the projection from target mesh to source mesh for the sample to be considered valid. |