Navigation
API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/GeometryScript
Inheritance Hierarchy
- FGeometryScriptBakeTypes
- FGeometryScriptBakeType_MultiTexture
References
| Module | GeometryScriptingCore |
| Header | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshBakeFunctions.h |
| Include | #include "GeometryScript/MeshBakeFunctions.h" |
Syntax
struct FGeometryScriptBakeType_MultiTexture : public FGeometryScriptBakeTypes
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< TObjectPtr< UTexture2D > > | MaterialIDSourceTextures | For each material ID, the source texture that will be resampled in that material's region | |
| int | SourceUVLayer | UV channel to use for the source mesh texture |