Navigation
API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/GeometryScript
References
| Module | GeometryScriptingCore |
| Header | /Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshBakeFunctions.h |
| Include | #include "GeometryScript/MeshBakeFunctions.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FGeometryScriptBakeTextureOptions
Variables
| Type | Name | Description | |
|---|---|---|---|
| EGeometryScriptBakeBitDepth | BitDepth | The bit depth for each channel of the generated textures | |
| bool | bProjectionInWorldSpace | If true, uses the world space positions for the projection from target mesh to source mesh, otherwise it uses their object space positions. | |
| EGeometryScriptBakeFilteringType | FilteringType | Filtering Type to perform on samples | |
| float | ProjectionDistance | Maximum allowed distance for the projection from target mesh to source mesh for the sample to be considered valid. | |
| EGeometryScriptBakeResolution | Resolution | The pixel resolution of the generated textures | |
| TObjectPtr< UTexture2D > | SampleFilterMask | Mask texture for filtering out samples/pixels from the output texture | |
| EGeometryScriptBakeSamplesPerPixel | SamplesPerPixel | Number of samples per pixel |