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API > API/Plugins > API/Plugins/GeometryScriptingCore
| Name | FGeometryScriptTransformCollisionOptions |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/CollisionFunctions.h |
| Include Path | #include "GeometryScript/CollisionFunctions.h" |
Syntax
USTRUCT (BlueprintType )
struct FGeometryScriptTransformCollisionOptions
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bCenterTransformPivotPerShape | bool | If true, we apply the Transform to each collision shape separately, and pivot the Transform around the local center of each shape. | GeometryScript/CollisionFunctions.h |
|
| bWarnOnInvalidTransforms | bool | Whether to log a warning when a requested transform is not compatible with the simple collision shapes | GeometryScript/CollisionFunctions.h |
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