| Normals |
TArray< FVector > |
|
GeometryScript/MeshBasicEditFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
|
| Triangles |
TArray< FIntVector > |
|
GeometryScript/MeshBasicEditFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
|
| TriGroupIDs |
TArray< int > |
|
GeometryScript/MeshBasicEditFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
|
| UV0 |
TArray< FVector2D > |
|
GeometryScript/MeshBasicEditFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
|
| UV1 |
TArray< FVector2D > |
|
GeometryScript/MeshBasicEditFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
|
| UV2 |
TArray< FVector2D > |
|
GeometryScript/MeshBasicEditFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
|
| UV3 |
TArray< FVector2D > |
|
GeometryScript/MeshBasicEditFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
|
| UV4 |
TArray< FVector2D > |
|
GeometryScript/MeshBasicEditFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
|
| UV5 |
TArray< FVector2D > |
|
GeometryScript/MeshBasicEditFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
|
| UV6 |
TArray< FVector2D > |
|
GeometryScript/MeshBasicEditFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
|
| UV7 |
TArray< FVector2D > |
|
GeometryScript/MeshBasicEditFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
|
| VertexColors |
TArray< FLinearColor > |
|
GeometryScript/MeshBasicEditFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
|
| Vertices |
TArray< FVector > |
|
GeometryScript/MeshBasicEditFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
|