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API > API/Plugins > API/Plugins/GeometryScriptingCore
| Name | FGeometryScriptSculptLayerUpdateOptions |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshSculptLayersFunctions.h |
| Include Path | #include "GeometryScript/MeshSculptLayersFunctions.h" |
Syntax
USTRUCT (BlueprintType )
struct FGeometryScriptSculptLayerUpdateOptions
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bRecomputeNormals | bool | Whether to recompute normals when changes to sculpt layers may have changed the mesh vertex positions | GeometryScript/MeshSculptLayersFunctions.h |
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