| BaseColorMap |
TObjectPtr< UTexture2D > |
|
GeometryScript/MeshBakeFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
|
| bHasBaseColorMap |
bool |
|
GeometryScript/MeshBakeFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
|
| bHasEmissiveMap |
bool |
|
GeometryScript/MeshBakeFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
|
| bHasMetallicMap |
bool |
|
GeometryScript/MeshBakeFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
|
| bHasNormalMap |
bool |
|
GeometryScript/MeshBakeFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
|
| bHasOpacityMap |
bool |
|
GeometryScript/MeshBakeFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
|
| bHasPackedMRSMap |
bool |
|
GeometryScript/MeshBakeFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
- DisplayName="Has Packed MRS Map"
|
| bHasRoughnessMap |
bool |
|
GeometryScript/MeshBakeFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
|
| bHasSpecularMap |
bool |
|
GeometryScript/MeshBakeFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
|
| bHasSubsurfaceColorMap |
bool |
|
GeometryScript/MeshBakeFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
|
| EmissiveMap |
TObjectPtr< UTexture2D > |
|
GeometryScript/MeshBakeFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
|
| MetallicMap |
TObjectPtr< UTexture2D > |
|
GeometryScript/MeshBakeFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
|
| NormalMap |
TObjectPtr< UTexture2D > |
|
GeometryScript/MeshBakeFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
|
| OpacityMap |
TObjectPtr< UTexture2D > |
|
GeometryScript/MeshBakeFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
|
| PackedMRSMap |
TObjectPtr< UTexture2D > |
|
GeometryScript/MeshBakeFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
- DisplayName="Packed MRS Map"
|
| RoughnessMap |
TObjectPtr< UTexture2D > |
|
GeometryScript/MeshBakeFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
|
| SpecularMap |
TObjectPtr< UTexture2D > |
|
GeometryScript/MeshBakeFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
|
| SubsurfaceColorMap |
TObjectPtr< UTexture2D > |
|
GeometryScript/MeshBakeFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
|