| bFlipOrientation |
bool |
|
GeometryScript/MeshPrimitiveFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
|
| MaterialID |
int32 |
Material ID to set on primitive mesh triangles. |
GeometryScript/MeshPrimitiveFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
|
| PolygroupMode |
EGeometryScriptPrimitivePolygroupMode |
|
GeometryScript/MeshPrimitiveFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
- Meta=(DisplayName="PolyGroup Mode")
|
| UVMode |
EGeometryScriptPrimitiveUVMode |
|
GeometryScript/MeshPrimitiveFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
|