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API > API/Plugins > API/Plugins/GeometryScriptingCore
Options for merging vertex pairs
| Name | FGeometryScriptMergeVertexOptions |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshBasicEditFunctions.h |
| Include Path | #include "GeometryScript/MeshBasicEditFunctions.h" |
Syntax
USTRUCT (BlueprintType )
struct FGeometryScriptMergeVertexOptions
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAllowNonBoundaryBowties | bool | Whether to allow the merge to introduce a non-boundary bowtie vertex (has no effect if bOnlyBoundary is true) | GeometryScript/MeshBasicEditFunctions.h |
|
| bOnlyBoundary | bool | Whether to restrict merges to boundary vertices. | GeometryScript/MeshBasicEditFunctions.h |
|