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A list of general polygons, which may have holes.
| Name | FGeometryScriptGeneralPolygonList |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/GeometryScriptTypes.h |
| Include Path | #include "GeometryScript/GeometryScriptTypes.h" |
Syntax
USTRUCT (BlueprintType , Meta=(DisplayName="PolygonList"))
struct FGeometryScriptGeneralPolygonList
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Polygons | TSharedPtr< TArray< UE::Geometry::FGeneralPolygon2d > > | GeometryScript/GeometryScriptTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Reset
(
int32 Num |
GeometryScript/GeometryScriptTypes.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FGeometryScriptGeneralPolygonList& Other |
GeometryScript/GeometryScriptTypes.h | ||
bool operator==
(
const FGeometryScriptGeneralPolygonList& Other |
GeometryScript/GeometryScriptTypes.h |