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API > API/Plugins > API/Plugins/GeometryScriptingCore
| Name | FGeometryScriptConvexHullApproximationOptions |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/CollisionFunctions.h |
| Include Path | #include "GeometryScript/CollisionFunctions.h" |
Syntax
USTRUCT (BlueprintType )
struct FGeometryScriptConvexHullApproximationOptions
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bFitBoxes | bool | Whether to attempt to replace convex hulls with boxes | GeometryScript/CollisionFunctions.h |
|
| bFitCapsules | bool | Whether to attempt to replace convex hulls with capsules | GeometryScript/CollisionFunctions.h |
|
| bFitSpheres | bool | Whether to attempt to replace convex hulls with spheres | GeometryScript/CollisionFunctions.h |
|
| DistanceThreshold | float | Approximating shape should be at least this close to the original shape | GeometryScript/CollisionFunctions.h |
|
| VolumeDiffThreshold_Fraction | float | Acceptable difference between approximating shape volume and convex hull volume, as a fraction of convex hull volume | GeometryScript/CollisionFunctions.h |
|