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API > API/Plugins > API/Plugins/GeometryScriptingCore
| |
|
| Name |
FGeometryScriptBoneWeight |
| Type |
struct |
| Header File |
/Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshBoneWeightFunctions.h |
| Include Path |
#include "GeometryScript/MeshBoneWeightFunctions.h" |
Syntax
USTRUCT (BlueprintType , Meta=(DisplayName="Bone Weights"))
struct FGeometryScriptBoneWeight
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
GeometryScript/MeshBoneWeightFunctions.h |
|
|
|
GeometryScript/MeshBoneWeightFunctions.h |
|
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| BoneIndex |
int32 |
|
GeometryScript/MeshBoneWeightFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=BoneWeights
|
| Weight |
float |
|
GeometryScript/MeshBoneWeightFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=BoneWeights
|
Functions
Public