| Color |
FLinearColor |
Bone color. |
GeometryScript/MeshBoneWeightFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Bone
|
| Index |
int |
Index of the bone in the skeletal hierarchy. |
GeometryScript/MeshBoneWeightFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Bone
|
| LocalTransform |
FTransform |
Local/bone space reference transform. |
GeometryScript/MeshBoneWeightFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Bone
|
| Name |
FName |
Bone name. |
GeometryScript/MeshBoneWeightFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Bone
|
| ParentIndex |
int |
Parent bone index. |
GeometryScript/MeshBoneWeightFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Bone
|
| WorldTransform |
FTransform |
Global/world space reference transform. |
GeometryScript/MeshBoneWeightFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Bone
|