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API > API/Plugins > API/Plugins/GeometryScriptingCore
| Name | FGeometryScriptBoneInfo |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshBoneWeightFunctions.h |
| Include Path | #include "GeometryScript/MeshBoneWeightFunctions.h" |
Syntax
USTRUCT (BlueprintType , Meta=(DisplayName="Bone Info"))
struct FGeometryScriptBoneInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Color | FLinearColor | Bone color. | GeometryScript/MeshBoneWeightFunctions.h |
|
| Index | int | Index of the bone in the skeletal hierarchy. | GeometryScript/MeshBoneWeightFunctions.h |
|
| LocalTransform | FTransform | Local/bone space reference transform. | GeometryScript/MeshBoneWeightFunctions.h |
|
| Name | FName | Bone name. | GeometryScript/MeshBoneWeightFunctions.h |
|
| ParentIndex | int | Parent bone index. | GeometryScript/MeshBoneWeightFunctions.h |
|
| WorldTransform | FTransform | Global/world space reference transform. | GeometryScript/MeshBoneWeightFunctions.h |
|