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API > API/Plugins > API/Plugins/GeometryScriptingCore
| Name | FGeometryScriptBendWarpOptions |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshDeformFunctions.h |
| Include Path | #include "GeometryScript/MeshDeformFunctions.h" |
Syntax
USTRUCT (BlueprintType )
struct FGeometryScriptBendWarpOptions
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bBidirectional | bool | If true, the Bend is "centered" at the Origin, ie the regions on either side of the extents are rigidly transformed. | GeometryScript/MeshDeformFunctions.h |
|
| bSymmetricExtents | bool | Symmetric extents are [-BendExtent,BendExtent], if disabled, then [-LowerExtent,BendExtent] is used | GeometryScript/MeshDeformFunctions.h |
|
| LowerExtent | float | Lower extent used when bSymmetricExtents = false | GeometryScript/MeshDeformFunctions.h |
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