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API > API/Plugins > API/Plugins/GeometryScriptingCore
| Name | FGeometryScript3DGridParameters |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshVoxelFunctions.h |
| Include Path | #include "GeometryScript/MeshVoxelFunctions.h" |
Syntax
USTRUCT (BlueprintType )
struct FGeometryScript3DGridParameters
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| GridCellSize | float | Use a specific grid cell size, and construct a grid with dimensions large enough to contain the target object | GeometryScript/MeshVoxelFunctions.h |
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| GridResolution | int | Use a specific grid resolution, with the grid cell size derived form the target object bounds such that this is the number of cells along the longest box dimension | GeometryScript/MeshVoxelFunctions.h |
|
| SizeMethod | EGeometryScriptGridSizingMethod | SizeMethod determines how the parameters below will be interpreted to define the size of a 3D sampling/voxel grid | GeometryScript/MeshVoxelFunctions.h |
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