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Types of edge constraints, specified for different mesh attributes
| Name | EGeometryScriptRemeshEdgeConstraintType |
| Type | enum |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshRemeshFunctions.h |
| Include Path | #include "GeometryScript/MeshRemeshFunctions.h" |
Syntax
enum EGeometryScriptRemeshEdgeConstraintType
{
Fixed = 0,
Refine = 1,
Free = 2,
Ignore = 3,
}
Values
| Name | Remarks |
|---|---|
| Fixed | Constrained edges cannot be flipped, split or collapsed, and vertices will not move |
| Refine | Constrained edges can be split, but not flipped or collapsed. Vertices will not move. |
| Free | Constrained edges cannot be flipped, but otherwise are free to move |
| Ignore | Edges are not constrained, ie the Attribute used to derive the Constraints will not be considered |