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Options to control whether lightmap UVs are generated
| Name | EGeometryScriptGenerateLightmapUVOptions |
| Type | enum |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshAssetFunctions.h |
| Include Path | #include "GeometryScript/MeshAssetFunctions.h" |
Syntax
enum EGeometryScriptGenerateLightmapUVOptions
{
UMETA =(DisplayName = "Match Target LOD Setting"),
UMETA =(DisplayName = "Generate Lightmap UVs"),
UMETA =(DisplayName = "Do Not Generate Lightmap UVs"),
}
Values
| Name | Remarks |
|---|---|
| UMETA | Match the lightmap UV generation setting of the target LOD, if it exists. |
| UMETA | Generate lightmap UVs |
| UMETA | Do not generate lightmap UVs |