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Options for how attributes from a source and target mesh are combined into the target mesh.
| Name | EGeometryScriptCombineAttributesMode |
| Type | enum |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshBasicEditFunctions.h |
| Include Path | #include "GeometryScript/MeshBasicEditFunctions.h" |
Syntax
enum EGeometryScriptCombineAttributesMode
{
EnableAllMatching,
UseTarget,
UseSource,
}
Values
| Name | Remarks |
|---|---|
| EnableAllMatching | Include attributes enabled on either the source or target mesh. |
| UseTarget | Only include attributes that are already enabled on the target mesh. |
| UseSource | Make the target mesh have only the attributes that are enabled on the source mesh. |