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API > API/Plugins > API/Plugins/GeometryProcessingAdapters > API/Plugins/GeometryProcessingAdapters/GeometryProcessing > API/Plugins/GeometryProcessingAdapters/GeometryProcessing/FApproximateActorsImpl
References
| Module | GeometryProcessingAdapters |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/GeometryProcessingAdapters/Public/GeometryProcessing/ApproximateActorsImpl.h |
| Include | #include "GeometryProcessing/ApproximateActorsImpl.h" |
| Source | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/GeometryProcessingAdapters/Private/ApproximateActorsImpl.cpp |
virtual UStaticMesh * EmitGeneratedMeshAsset
(
const FOptions & Options,
FResults & ResultsOut,
FDynamicMesh3 * FinalMesh,
UMaterialInterface * Material,
FDynamicMesh3 * DebugMesh
)