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Revolves selected polygons around the pivot point.
| Name | UGeomModifier_Lathe |
| Type | class |
| Header File | /Engine/Plugins/Editor/GeometryMode/Source/GeometryMode/Classes/GeomModifier_Lathe.h |
| Include Path | #include "GeomModifier_Lathe.h" |
Syntax
UCLASS ()
class UGeomModifier_Lathe : public UGeomModifier_Edit
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UGeomModifier → UGeomModifier_Edit → UGeomModifier_Lathe
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UGeomModifier_Lathe
(
const FObjectInitializer& ObjectInitializer |
GeomModifier_Lathe.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AlignToSide | uint32 | GeomModifier_Lathe.h |
|
|
| Axis | TEnumAsByte< EAxis::Type > | The axis of rotation to use when creating the brush. | GeomModifier_Lathe.h | |
| Segments | int32 | GeomModifier_Lathe.h |
|
|
| TotalSegments | int32 | GeomModifier_Lathe.h |
|
Functions
Public
Overridden from UGeomModifier
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Initialize() |
Gives the individual modifiers a chance to do something the first time they are activated. | GeomModifier_Lathe.h | |
virtual bool SupportsCurrentSelection() |
GeomModifier_Lathe.h |
Protected
Overridden from UGeomModifier
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool OnApply() |
Implements the modifier application. | GeomModifier_Lathe.h |