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Unreal Engine C++ API Reference > Plugins > GeometryMode > HGeomPolyProxy
- HHitProxy::GetMouseCursor()
- HGeomPolyProxy::GetMouseCursor()
References
Module | GeometryMode |
Header | /Engine/Plugins/Editor/GeometryMode/Source/GeometryMode/Public/EditorGeometry.h |
Include | #include "EditorGeometry.h" |
virtual EMouseCursor::Type GetMouseCursor&40;&41;
Remarks
Override to change the mouse based on what it is hovering over.