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Unreal Engine C++ API Reference > Plugins > GeometryMode > FModeTool_GeometryModify
- FModeTool::GetName()
- FModeTool_GeometryModify::GetName()
References
Module | GeometryMode |
Header | /Engine/Plugins/Editor/GeometryMode/Source/GeometryMode/Public/GeometryEdMode.h |
Include | #include "GeometryEdMode.h" |
virtual FString GetName&40;&41; const
Remarks
Returns the name that gets reported to the editor.