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Unreal Engine C++ API Reference > Plugins > GeometryMode > FGeomObject
Syntax
bool bSelectionOrderDirty
Remarks
If 1, the selection order array needs to be compiled before being accessed.
NOTE: do not serialize
If 1, the selection order array needs to be compiled before being accessed.
Unreal Engine C++ API Reference > Plugins > GeometryMode > FGeomObject
bool bSelectionOrderDirty
If 1, the selection order array needs to be compiled before being accessed.
NOTE: do not serialize
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