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Unreal Engine C++ API Reference > Plugins > GeometryMode > FGeomEdge
References
Module | GeometryMode |
Header | /Engine/Plugins/Editor/GeometryMode/Source/GeometryMode/Public/EditorGeometry.h |
Include | #include "EditorGeometry.h" |
Source | /Engine/Plugins/Editor/GeometryMode/Source/GeometryMode/Private/EditorGeometry.cpp |
bool IsSameEdge
&40;
const FGeomEdge & InEdge
&41; const
Remarks
Returns true if InEdge matches this edge, independant of winding.