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Unreal Engine C++ API Reference > Plugins > GeometryMode > FGeomBase
- FGeomBase::GetWidgetRotation()
- FGeomVertex::GetWidgetRotation()
References
Module | GeometryMode |
Header | /Engine/Plugins/Editor/GeometryMode/Source/GeometryMode/Public/EditorGeometry.h |
Include | #include "EditorGeometry.h" |
virtual FRotator GetWidgetRotation&40;&41; const
Remarks
Gets the local rotation to use when transforming this object