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API > API/Plugins > API/Plugins/GeometryMask
| Name | UGeometryMaskCanvasReferenceComponentBase |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/GeometryMask/Source/GeometryMask/Public/GeometryMaskTypes.h |
| Include Path | #include "GeometryMaskTypes.h" |
Syntax
UCLASS (Abstract)
class UGeometryMaskCanvasReferenceComponentBase : public UActorComponent
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UActorComponent → UGeometryMaskCanvasReferenceComponentBase
Implements Interfaces
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~UGeometryMaskCanvasReferenceComponentBase() |
GeometryMaskTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UCanvasRenderTarget2D * GetTexture() |
Returns the Canvas Texture. | GeometryMaskTypes.h |
|
void ReceiveSetCanvas
(
const UGeometryMaskCanvas* InCanvas |
Implement to perform an operation with the provided canvas. | GeometryMaskTypes.h |
|
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool Cleanup() |
GeometryMaskTypes.h | ||
virtual bool TryResolveCanvas() |
Override to inject CanvasName into TryResolveCanvas(FName). | GeometryMaskTypes.h | |
bool TryResolveNamedCanvas
(
FName InCanvasName |
GeometryMaskTypes.h |
Overridden from UActorComponent
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BeginPlay() |
GeometryMaskTypes.h | ||
virtual void OnRegister() |
GeometryMaskTypes.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostLoad() |
GeometryMaskTypes.h |