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API > API/Plugins > API/Plugins/GeometryMask
| Name | FGeometryMaskWriteParameters |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/GeometryMask/Source/GeometryMask/Public/GeometryMaskTypes.h |
| Include Path | #include "GeometryMaskTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FGeometryMaskWriteParameters
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bInvert | bool | GeometryMaskTypes.h |
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| CanvasName | FName | Specifies the GeometryMaskCanvas to reference. | GeometryMaskTypes.h |
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| ColorChannel | EGeometryMaskColorChannel | GeometryMaskTypes.h |
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| InnerRadius | double | The inner offset of the shapes extent in world units. | GeometryMaskTypes.h |
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| OperationType | EGeometryMaskCompositeOperation | GeometryMaskTypes.h |
|
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| OuterRadius | double | The outer offset of the shapes extent in world units. | GeometryMaskTypes.h |
|
| Priority | int32 | Higher values draw above lower. | GeometryMaskTypes.h |
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