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API > API/Plugins > API/Plugins/GeometryFlowMeshProcessing
| Name | TSerializationMethod< FBakeMeshTextureImageSettings > |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryFlow/Source/GeometryFlowMeshProcessing/Public/MeshBakingNodes/BakeMeshTextureImageNode.h |
| Include Path | #include "MeshBakingNodes/BakeMeshTextureImageNode.h" |
Syntax
template<>
struct TSerializationMethod< FBakeMeshTextureImageSettings >
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void Serialize
(
FArchive& Ar, |
MeshBakingNodes/BakeMeshTextureImageNode.h |