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API > API/Plugins > API/Plugins/GeometryFlowMeshProcessing
| Name | FMeshRepackUVsSettings |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryFlow/Source/GeometryFlowMeshProcessing/Public/MeshProcessingNodes/MeshRepackUVsNode.h |
| Include Path | #include "MeshProcessingNodes/MeshRepackUVsNode.h" |
Syntax
USTRUCT ()
struct FMeshRepackUVsSettings
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| DataTypeIdentifier | int | MeshProcessingNodes/MeshRepackUVsNode.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAllowFlips | bool | MeshProcessingNodes/MeshRepackUVsNode.h |
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| GutterSize | int32 | MeshProcessingNodes/MeshRepackUVsNode.h |
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| TextureResolution | int32 | MeshProcessingNodes/MeshRepackUVsNode.h |
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| UVLayer | int32 | MeshProcessingNodes/MeshRepackUVsNode.h |
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| UVScale | FVector2f | MeshProcessingNodes/MeshRepackUVsNode.h |
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| UVTranslation | FVector2f | MeshProcessingNodes/MeshRepackUVsNode.h |
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