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API > API/Plugins > API/Plugins/GeometryFlowMeshProcessing
| Name | FGenerateSimpleCollisionNode |
| Type | class |
| Header File | /Engine/Plugins/Experimental/GeometryFlow/Source/GeometryFlowMeshProcessing/Public/PhysicsNodes/GenerateSimpleCollisionNode.h |
| Include Path | #include "PhysicsNodes/GenerateSimpleCollisionNode.h" |
Syntax
class FGenerateSimpleCollisionNode : public UE::GeometryFlow::FNode
Inheritance Hierarchy
- FNode → FGenerateSimpleCollisionNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGenerateSimpleCollisionNode() |
PhysicsNodes/GenerateSimpleCollisionNode.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| SettingsDataType | TMovableData< FGenerateSimpleCollisionSettings, FGenerateSimpleCollisionSettings::DataTypeIdentifier > | PhysicsNodes/GenerateSimpleCollisionNode.h | |
| Super | FNode | PhysicsNodes/GenerateSimpleCollisionNode.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Version | int | PhysicsNodes/GenerateSimpleCollisionNode.h |
Functions
Public
Overridden from FNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Evaluate
(
const FNamedDataMap& DatasIn, |
PhysicsNodes/GenerateSimpleCollisionNode.h | ||
virtual FName GetType() |
PhysicsNodes/GenerateSimpleCollisionNode.h | ||
virtual int32 GetVersionID() |
PhysicsNodes/GenerateSimpleCollisionNode.h | ||
virtual bool IsA
(
FName InType |
PhysicsNodes/GenerateSimpleCollisionNode.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
EGeometryFlowResult EvaluateInternal
(
const FDynamicMesh3& Mesh, |
PhysicsNodes/GenerateSimpleCollisionNode.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static const FString InParamIndexSets() |
PhysicsNodes/GenerateSimpleCollisionNode.h | ||
static const FString InParamMesh() |
PhysicsNodes/GenerateSimpleCollisionNode.h | ||
static const FString InParamSettings() |
PhysicsNodes/GenerateSimpleCollisionNode.h | ||
static const FString OutParamGeometry() |
PhysicsNodes/GenerateSimpleCollisionNode.h | ||
static FName StaticType() |
PhysicsNodes/GenerateSimpleCollisionNode.h |