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API > API/Plugins > API/Plugins/GeometryFlowMeshProcessing
| Name | FBakeMeshMultiTextureNode |
| Type | class |
| Header File | /Engine/Plugins/Experimental/GeometryFlow/Source/GeometryFlowMeshProcessing/Public/MeshBakingNodes/BakeMeshMultiTextureNode.h |
| Include Path | #include "MeshBakingNodes/BakeMeshMultiTextureNode.h" |
Syntax
class FBakeMeshMultiTextureNode : public UE::GeometryFlow::FNode
Inheritance Hierarchy
- FNode → FBakeMeshMultiTextureNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FBakeMeshMultiTextureNode() |
MeshBakingNodes/BakeMeshMultiTextureNode.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| SettingsDataType | TMovableData< FBakeMeshMultiTextureSettings, FBakeMeshMultiTextureSettings::DataTypeIdentifier > | MeshBakingNodes/BakeMeshMultiTextureNode.h | |
| Super | FNode | MeshBakingNodes/BakeMeshMultiTextureNode.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Version | int | MeshBakingNodes/BakeMeshMultiTextureNode.h |
Functions
Public
Overridden from FNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Evaluate
(
const FNamedDataMap& DatasIn, |
MeshBakingNodes/BakeMeshMultiTextureNode.h | ||
virtual FName GetType() |
MeshBakingNodes/BakeMeshMultiTextureNode.h | ||
virtual int32 GetVersionID() |
MeshBakingNodes/BakeMeshMultiTextureNode.h | ||
virtual bool IsA
(
FName InType |
MeshBakingNodes/BakeMeshMultiTextureNode.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static const FString InParamBakeCache() |
MeshBakingNodes/BakeMeshMultiTextureNode.h | ||
static const FString InParamMaterialTextures() |
MeshBakingNodes/BakeMeshMultiTextureNode.h | ||
static const FString InParamSettings() |
MeshBakingNodes/BakeMeshMultiTextureNode.h | ||
static const FString OutParamTextureImage() |
MeshBakingNodes/BakeMeshMultiTextureNode.h | ||
static FName StaticType() |
MeshBakingNodes/BakeMeshMultiTextureNode.h |