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API > API/Plugins > API/Plugins/GeometryFlowMeshProcessing
| |
|
| Name |
EGeometryFlow_SmoothTypes |
| Type |
enum |
| Header File |
/Engine/Plugins/Experimental/GeometryFlow/Source/GeometryFlowMeshProcessing/Public/MeshProcessingNodes/MeshNormalFlowNode.h |
| Include Path |
#include "MeshProcessingNodes/MeshNormalFlowNode.h" |
Syntax
enum EGeometryFlow_SmoothTypes
{
Uniform = 0,
Cotan = 1,
MeanValue = 2,
}
Values
| Name |
Remarks |
| Uniform |
|
| Cotan |
Uniform weights, produces regular mesh and fastest convergence |
| MeanValue |
Cotangent weights prevent tangential flow and hence preserve triangle shape / texture coordinates, but can become unstable... |