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This must be specialized for new data types. see GeometryFlowTSourceNode.h for example
| Name | TSerializationMethod |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryFlow/Source/GeometryFlowCore/Public/GeometryFlowMovableData.h |
| Include Path | #include "GeometryFlowMovableData.h" |
Syntax
template<typename DataType>
struct TSerializationMethod
Struct Specializations
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void Serialize
(
FArchive& Ar, |
GeometryFlowMovableData.h |