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API > API/Plugins > API/Plugins/GeometryFlowCore
| Name | INodeInput |
| Type | class |
| Header File | /Engine/Plugins/Experimental/GeometryFlow/Source/GeometryFlowCore/Public/GeometryFlowNode.h |
| Include Path | #include "GeometryFlowNode.h" |
Syntax
class INodeInput
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~INodeInput() |
GeometryFlowNode.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanTransformInput() |
GeometryFlowNode.h | ||
int32 GetDataType() |
INodeInput virtual API that implementations must implement | GeometryFlowNode.h | |
virtual FNodeInputFlags GetInputFlags() |
INodeInput control API | GeometryFlowNode.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void SetInputFlags
(
FNodeInputFlags SetFlags |
GeometryFlowNode.h |