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API > API/Plugins > API/Plugins/GeometryFlowCore
| Name | FInt32StructSourceNode |
| Type | class |
| Header File | /Engine/Plugins/Experimental/GeometryFlow/Source/GeometryFlowCore/Public/GeometryFlowCoreNodes.h |
| Include Path | #include "GeometryFlowCoreNodes.h" |
Syntax
class FInt32StructSourceNode : public UE::GeometryFlow::TUStructSourceNode< FInt32Setting, EDataTypes::IntegerStruct >
Inheritance Hierarchy
- FNode → FSourceNodeBase → TSourceNodeBase → TUStructSourceNode → FInt32StructSourceNode
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Super | FSourceNodeBase | GeometryFlowCoreNodes.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Version | int | GeometryFlowCoreNodes.h |
Functions
Public
Overridden from FNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FName GetType() |
GeometryFlowCoreNodes.h | ||
virtual int32 GetVersionID() |
Version number used for serialization - to allow for changes in node data. | GeometryFlowCoreNodes.h | |
virtual bool IsA
(
FName InType |
GeometryFlowCoreNodes.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FName StaticType() |
GeometryFlowCoreNodes.h |