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Unreal Engine C++ API Reference > Plugins > GeometryCollectionTracks
Inheritance Hierarchy
- IModuleInterface
- FGeometryCollectionTracksModule
References
Module | GeometryCollectionTracks |
Header | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionTracks/Public/GeometryCollectionTracksModule.h |
Include | #include "GeometryCollectionTracksModule.h" |
Syntax
class FGeometryCollectionTracksModule : public IModuleInterface
Remarks
The public interface to this module
Constructors
Type | Name | Description | |
---|---|---|---|
Functions
Type | Name | Description | |
---|---|---|---|
FGeometryCollectionTracksModule & | Get () |
Singleton-like access to this module's interface. | |
bool | IsAvailable () |
Checks to see if this module is loaded and ready. |
Overridden from IModuleInterface
Type | Name | Description | |
---|---|---|---|
void | Called before the module is unloaded, right before the module object is destroyed. | ||
void | Called right after the module DLL has been loaded and the module object has been created Load dependent modules here, and they will be guaranteed to be available during ShutdownModule. |