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Editor Fracture Mode / Utilities / Validate tool Ensures that geometrycollection is valid and clean.
| Name | FValidateGeometryCollectionDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionUtilityNodes.h |
| Include Path | #include "Dataflow/GeometryCollectionUtilityNodes.h" |
Syntax
USTRUCT (Meta=(DataflowGeometryCollection))
struct FValidateGeometryCollectionDataflowNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FValidateGeometryCollectionDataflowNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FValidateGeometryCollectionDataflowNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/GeometryCollectionUtilityNodes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers | ||
|---|---|---|---|---|---|---|
| bRemoveClustersOfOne | bool | Whether to collapse any clusters with only a single child | Dataflow/GeometryCollectionUtilityNodes.h |
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| bRemoveDanglingClusters | bool | Remove dangling clusters Note this can invalidate caches | Dataflow/GeometryCollectionUtilityNodes.h |
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| bRemoveUnreferencedGeometry | DATAFLOW_NODE_DEFINE_INTERNAL(FValidateGeometryCollectionDataflowNode, "ValidateGeometryCollection", "GeometryCollection | Fracture | Utilities", "") public bool | Collection to use Find and remove any unused geometry data | Dataflow/GeometryCollectionUtilityNodes.h |
|
Functions
Public
Overridden from FDataflowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
Dataflow/GeometryCollectionUtilityNodes.h |