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API > API/Plugins > API/Plugins/GeometryCollectionNodes
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| Name |
FUniformScatterPointsDataflowNode |
| Type |
struct |
| Header File |
/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionFracturingNodes.h |
| Include Path |
#include "Dataflow/GeometryCollectionFracturingNodes.h" |
Syntax
USTRUCT (Meta=(DataflowGeometryCollection, Deprecated="5.5"))
struct FUniformScatterPointsDataflowNode : public FDataflowNode
Inheritance Hierarchy
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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Dataflow/GeometryCollectionFracturingNodes.h |
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Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
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| BoundingBox |
FBox |
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Dataflow/GeometryCollectionFracturingNodes.h |
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| MaxNumberOfPoints |
DATAFLOW_NODE_DEFINE_INTERNAL(FUniformScatterPointsDataflowNode, "UniformScatterPoints", "Generators |
Point", "") public int32 |
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Dataflow/GeometryCollectionFracturingNodes.h |
- EditAnywhere
- Category="Scatter"
- Meta=(DataflowInput, UIMin=1)
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| Points |
TArray< FVector > |
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Dataflow/GeometryCollectionFracturingNodes.h |
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| RandomSeed |
float |
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Dataflow/GeometryCollectionFracturingNodes.h |
- EditAnywhere
- Category="Scatter"
- Meta=(DataflowInput)
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Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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|
Dataflow/GeometryCollectionFracturingNodes.h |
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